The learning approach that I plan to take in order to master my GAME plan is to do research using technology, tap into colleague experience and knowledge, compare various Web 2.0 applications that create the same outcomes, and do some experimenting with these new Web 2.0 tools to learn “first hand” how efficient and user friendly they are.
In my initial GAME plan post, I stated that my first goal would be to learn how to use a Web 2.0 tool called Voicethread as a collaborative and reflection tool in the classroom. As a Universal Design (Cennamo, et. al., 2009, p116) technology tool, a Voicethread can be used to present student artifacts when students have a hard time standing up in front of the class, or students can use the audio feature to record themselves if they have difficulty writing.
The Resources that I will need to carry out my plan are as follows:
• Visiting Voicethread.com and reading the information I find there about the application, as well as watching “how to” video tutorials.
• Browsing pre-existing Voicethreads to get ideas on how them.
• Research reviews about Voicethread on educator networking sites.
• Ask colleagues if they have used, or are using Voicethread in their classrooms, and have them help me to get started using the application.
Additional information that I will need are:
• Whether or not students have signed media permission forms to be able to post work out on the web.
• Find out if there is a school subscription for this application already.
Steps that I have been able to take so far include the following:
• I have used the internet to research and read about Voicethread.
• I have watched video tutorials from the Voicethread.com website.
• I have signed up for a year long educator account subscription.
• I have set up class groups and student accounts.
• Read reviews about Voicethread on professional networking sites.
The learning strategy for the second half of my GAME plan is to get experience using a wiki as a classroom tool. With this tool, a teacher would be able to offer more choices (UDL: Universal Design) to students in the type of method they could choose from to demonstrate and support their learning such as solving a problem as a group, journaling, viewing tutorials, creating tutorials, and collaborating. (Cennamo, et. al., 2009, p58)
The resources I will need to carry out this part of the plan are:
• Finding out who in my school district is using a wiki, and ask to meet with them to gather knowledge and suggestions.
• Use the internet to locate pre-existing classroom wiki’s and study how they are set up and how they are used.
• Compare and contrast the various web hosting wiki sites to see if one might be better than another.
Additional information I will need is:
• To make sure that all students have a media permission form prior to using a class wiki.
• Locating a classroom teacher willing to partner up so our classes could collaborate realtime.
Steps I have been able to take so far include:
• Browsing the internet for classroom wiki’s to see how they are being used in classrooms all over the world.
• I have also located a teacher from a local district school, and sent out an invitation to create a joint wiki between our two schools as a trial. As of this post, I have not heard back from the teacher yet.
Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology Integration for Meaningful Classroom Use: A Standards-Based Approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning