In order to learn more about technology, and digital resources, I used the GAME plan method as an authentic approach to help myself achieve greater success learning about technology and achieving my goals. With the GAME plan method, you begin by establishing some goals that you would like to carry out, and then you set those goals into action, monitor your progress, and then evaluate your progress along the way and at the end of your personal GAME plan.
In evaluating my progress in meeting my GAME plan goals, I have been more successful with goal #1 than with goal #2. For goal #1, my goal was to learn and use an application called Voicethread. I had heard a lot about this technology and I was anxious to use it. I was successful in incorporating this technology in an activity recently with my students. What I have learned so far is that by establishing a written GAME plan, it has helped me to focus in on exactly what I needed to do in order to master the application. It also acted as a checklist of sorts, that encouraged me to complete the goal and cross it off my “to do” list.
I have not completed goal #2 yet, but that is not because the goal wasn’t achievable the way it was written, it has more to do with not being able to invest enough time into it, in order to accomplish it. What I have learned from this, is that maybe setting two goals at once is a little too much while school is in session. I should established one goal, achieve that one goal and only create a second goal a little later when the first goal is complete. As far as editing this goal to make it more achievable, a change that I would make is to remove the partnership piece with another school district, and implement a class wiki for just my students this school year, and next year revisit the partnership piece.
With this experience, I have found that I need to do more documenting. For example, I tend to print information and keep it to review later, but later never comes as I seem to never find the time to read the articles. Eventually, what I have printed off usually gets misplaced or lost. What I need to do is record the URL’s of these websites, resources, and other relevant information, preferably by category, either using Microsoft OneNote, a spreadsheet, notepad, or a digital bookmarking program such as Diigo, or Delicious, so that the information can be easily accessed later, but will not create piles of "stuff" around me. This would be a great way to make use of technology and improve upon my organizational skills. Using the GAME plan has helped me to tackle self-directed learning (Cennamo, et. al., 2009) in a much more organized fashion, without getting overwhelmed. This method has also helped me to "ask important questions for myself relevant to the discipline; design and construct investigations and research; collect, analyze, and interpret data; and apply what has been learned" (Cennamo, et. al., 2009, p30) to established goals and problems.
Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for Meaningful Classroom Use: A standards-based approach (Laureate Education custom edition). Belmont, CA: Wadsworth, Cengage Learning.